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Hong Kong Street

I tried to create a street using very simple geometry. All details are achieved using megascan objects, mixed textures, decals and some kitbash3d details. Someday I will recreate this in UE 4.  also i used blender to steam simulation. 
Cats scans by https://sketchfab.com/FFT_kedar 
And 
https://sketchfab.com/mustafasahinfb